Paintball Gun
Jump to navigation
Jump to search
Paintball Gun | |
---|---|
Painting tool chambered in Paintballs. | |
// GENERAL DATA | |
Context type | Uncommon Ranged Weapon |
Size | Secondary slot: 6 slots (3 × 2) |
Firing modes |
|
Rate of fire | 750 RPM (12.5 RPS) |
Quality | 20% degrade chance |
// ATTACHMENT SYSTEM | |
Hooks |
|
Defaults | |
Magazines | |
// HANDLING | |
Recoil | 𝘟-axis: -0.2 to 0.2, 70% recovery 𝘠-axis: 2 to 4, 70% recovery |
Reloading | Unplace: 15% Replace: 72.5% |
Shake | 𝘟-axis: -0.01 to 0.01 𝘠-axis: 0.01 to -0.01 𝘡-axis: -0.05 to -0.075 |
Internal ID: 1337 |
The Paintball Gun is a ranged weapon in Unturned, and it is chambered in Paintballs. It takes up six slots in the inventory, and may be equipped in either the primary or secondary weapon slot. It does not spawn with any ammunition loaded. It has an internal barrel that silences the weapon. Acceptable hook attachments and magazines must have a caliber ID of 30.
Acquirement
The Paintball Gun can uncommonly spawn at civilian locations.
Damage and advanced ballistics
Damage values | |||
---|---|---|---|
n/a | Player | Zombie | Animal |
Head | ~16 | ~16 | ~16 |
Torso | 12 | 9 | 12 |
Arm | 9 | ~4 | 9 |
Leg | 9 | ~4 | |
Construct damage | |||
Barricade | Structure | Vehicle | Resource |
2 | 2 | 2 | 2 |
Object | Invulnerability negation | ||
3 | Cannot bypass invulnerability. |
Advanced ballistics | |
---|---|
Action mechanism | Trigger |
Maximum range | 100 m |
Ballistics projectile | |
ADS spread | 0.8578° |
Hip-fire spread | 4.2892° |
Ballistic step | 40 m |
Ballistic travel | 2.5 |
Gravity multiplier | ×1.8590797612903 |
Blueprints
Category | Inputs | Tools | Skills | Outputs | |||
---|---|---|---|---|---|---|---|
Repair | Paintball Gun (damaged) + Metal Scrap (2) | Blowtorch | n/a | Paintball Gun (repaired) | |||
Tools | Paintball Gun | n/a | n/a | Metal Scrap |
Trivia
- It is the only ranged weapon that spawns unloaded. It is also the only ranged weapon to accept sight attachments, but not spawn with a default sight.
- A paintball marker, or paintball gun, is a low-energy air gun used in the shooting sport of paintball to fire dye-filled capsules. Unless specifically modified for the purpose, they are not effective as a projectile weapon.