Nailgun
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Nailgun | |
---|---|
Construction tool chambered in Nailgun ammunition. | |
// GENERAL DATA | |
Context type | Uncommon Ranged Weapon |
Size | Secondary slot: 4 slots (2 × 2) |
Firing modes |
|
Rate of fire | 750 RPM (12.5 RPS) |
Quality | 25% degrade chance |
// ATTACHMENT SYSTEM | |
Hooks |
|
Defaults | |
Magazines |
|
Starting ammo | 5 to 15 rounds |
// HANDLING | |
Recoil | 𝘟-axis: -0.2 to 0.2, 70% recovery 𝘠-axis: 2 to 4, 70% recovery |
Reloading | Replace: 75% |
Shake | 𝘟-axis: -0.01 to 0.01 𝘠-axis: 0.01 to -0.01 𝘡-axis: -0.05 to -0.075 |
Internal ID: 1165 |
The Nailgun is a ranged weapon in Unturned, and it is chambered in Nailgun ammunition. It takes up four slots in the inventory, and may be equipped in either the primary or secondary weapon slot. By default, it spawns with a Nailgun Magazine loaded, with an internal barrel that silences the weapon. Acceptable hook attachments and magazines must have a caliber ID of 28.
Acquirement
The Nailgun can be found at construction locations.
Damage and advanced ballistics
Damage values | |||
---|---|---|---|
n/a | Player | Zombie | Animal |
Head | ~20 | ~25 | ~34 |
Torso | ~15 | ~13 | ~24 |
Arm | ~11 | ~6 | ~18 |
Leg | ~11 | ~6 | |
Construct damage | |||
Barricade | Structure | Vehicle | Resource |
5 | 5 | 5 | 5 |
Object | Invulnerability negation | ||
10 | Cannot bypass invulnerability. |
Advanced ballistics | |
---|---|
Action mechanism | Trigger |
Maximum range | 25 m |
Ballistics projectile | |
ADS spread | 1.4312° |
Hip-fire spread | 2.8624° |
Ballistic step | 10 m |
Ballistic travel | 2.5 |
Gravity multiplier | ×2.2929727461985 |
Blueprints
Category | Inputs | Tools | Skills | Outputs | |||
---|---|---|---|---|---|---|---|
Repair | Nailgun (damaged) + Metal Scrap (2) | Blowtorch | n/a | Nailgun (repaired) | |||
Tools | Nailgun | n/a | n/a | Metal Scrap |
Trivia
- A nail gun is a type of tool used to drive nails into wood. Unless specifically modified for the purpose, they are not effective as a projectile weapon.