Template:Infobox magazine attachment (U3)
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// GENERAL DATA | |
---|---|
Context type | Magazine Attachment |
// ATTACHMENT SYSTEM |
This template is used to present a consistently-formatted infobox for use in articles regarding Unturned (version 3)'s magazine attachments.
Usage
{{Infobox magazine attachments (U3) | name = | desc = <!-- // ASSET FILE DATA --> | file = | asset id = <!-- // GENERAL DATA --> | rarity = | size x = | size y = | size z = | amount = | count min = | count max = | refillability = <!-- // ATTRIBUTES --> | tracer id = | impact id = | stuck = | spread = | pellets = | speed = <!-- SUBSIDIARY ATTRIBUTES – EXPLOSIVE --> | explosive = | explosion id = | range = | player damage = | zombie damage = | animal damage = | barricade damage = | structure damage = | vehicle damage = | resource damage = | object damage = <!-- SUBSIDIARY ATTRIBUTES – MISC. --> | delete empty = | paintable = <!-- USABILITY --> | caliber id = | usability = {{Usability | name = | status = }} }}
Lead parameters
The ranged weapon's English.dat file has all the information necessitated for the lead parameter inputs.
| name = | desc =
The ranged weapon's name and description.
// ASSET FILE DATA
file
The name used for its folder in the game files.
asset id
Its ID number, as used for spawning.